Synchron Percussion II

Introduction

Welcome to the Vienna Symphonic Library's series of Synchron Instruments! The instruments were recorded at Stage A, the main hall of Vienna's revitalized Vienna Synchron Stage. The recordings were executed using an expansive, phase-controlled multi-microphone set-up, capturing string effects played in a scoring stage with exceptional acoustics, now ready to be used in your studio. This document will provide you with the information you need to use the Library with our Vienna Synchron Player.

Standard and Extended Library

All the instruments were recorded using 12 microphones, subdivided into 7 sections. The Standard Library includes 4 of these sections, allowing you to integrate instruments recorded with a stereo Decca tree into your projects using our new Synchron Player software. Adding the Extended Library and thus getting the Full Library expands your possibilities to 5.1 surround and Auro 3D 9.1.

Microphone positions

Orchestra stage layout depicting instrument sections and microphone placement for recording.

Standard Library

  1. Close Mic - Mono
  2. Mid Layer Mic - Stereo (L/R)
  3. Main/Room Mic - Decca Tree Stereo (L/R)
  4. Main/Room Mic - Decca Tree Mono (Center)

Extended Library

  1. Main Surround - Stereo (L/R)
  2. High Stereo (3D) - Stereo (L/R)
  3. High Surround (3D) - Stereo (L/R)

The instrument Presets also include different mixer presets. By default the classic room mixes are loaded which include the Standard Library microphone positions. These are balanced in the stereo field to represent the respective instrument's position in the Synchron Stage set-up.

Immersive Sound and Auro 3D

Auro 3D is an immersive audio technology that allows for three-dimensional sound perception. The Belgian company Auro Technologies developed this technology based on a special speaker configuration, adding four additional speakers to a 5.1 surround configuration. These speakers (so-called "Heights'') are situated above the front and surround speakers and generate acoustic reflections that are perceived naturally due to the fact that sounds originate from around as well as from above the listener. Thanks to the comprehensive selection of discrete audio channels with the Full Library of Synchron Percussion I you may mix your instruments in Auro 3D as well as in Dolby Atmos.

01 SY Timpani

Close-up view of multiple snare drums, part of the Vienna Symphonic Library's Synchron Percussion II instrument series, showing muted drumheads and shining chrome rims against dark wooden bodies.

02 Timpani - Adams - Soft mallets

The same set of Adams timpani, played with soft mallets.

Single strokes

  • Play Range: C2-C6 (left hand C2-B3, right hand C4-C6)

Use Dim.Ctrl/A (CC1) to play with the tone ringing or muted after the key release.

Synchron Percussion II user interface showing Articulations, Ringing/muted, and Stack options for instrument sound control.

Static rolls

  • Play range: C2-C4

Use Dim.Ctrl/A (CC1) to choose dynamic selection or velocity crossfading.

Vienna Symphonic Library Synchron Percussion II software interface showing Articulations, Velocity XF, and Stack settings for percussion instruments.

Dynamic rolls

  • Play range: C2-C4

Dynamic rolls, 2/4/6/8 seconds. Use Dim.Ctrl/A (CC1) to select length, and keyswitches A0/B0 to switch between crescendo and diminuendo.

User interface displaying Articulations, Length, Crescendo/Diminuendo, and Stack settings for Vienna Synchron Percussion II, highlighting Dynamic Rolls, 2-second length, and Crescendo.

Octaves

  • Play range: C2-C3

Two timpani tuned in octaves for an especially powerful sound.

User interface display showing Articulations with options for Single strokes, Static rolls, Dynamic rolls, and Octaves labeled F, F#, G, and G# respectively, for Synchron Percussion II instrument settings.

00 Timpani - Adams - All m. (SP I-II)

Owners of both Synchron Percussion I and Synchron Percussion II can use this Preset which combines the medium and soft mallet articulations.

Important

Synchron Timpani I Library Update 01 must be installed to load this preset correctly.

Mallet keyswitches: C1/C#1.

Use Dim.Ctrl/A (CC1) to play with the tone ringing or secco resp. muted (medium/soft mallets).

User interface from Synchron Percussion II displaying options for timpani sound parameters including beater type (medium, soft mallets), articulation (single strokes, static/dynamic rolls), decay (ringing, secco), and timpani stack sizes (20, 23, 26, 29, 32).

02 SY Drums - Toms

Synchron Percussion II drum set on a wooden stage in a recording studio, featuring various orchestral and ethnic percussion instruments like taiko drums, bass drums, and cymbals, lit by warm wall sconces.

02 Bass drum - Lefima 28

A Lefima 28" bass drum played with soft, medium, and hard beaters, soft and hard brushes, and for special effects.

Soft / medium / hard beater

Use Dim.Ctrl/A (CC1) to change between open and coperto articulations.

Vienna Symphonic Library Synchron Percussion II instrument beater and articulation selection interface showing options like soft beater, hard brush, open, and coperto.
Soft beaters, open
  • Play range: A3-A#6
Synchron Percussion II articulation guide showing Diminuendo and Crescendo rolls, velocity crossfades, upbeats, and percussion techniques for virtual instruments.
Soft beaters, coperto
  • Play range: C4-A#6
Synchron Percussion II instrument keymap displaying various articulation types including Diminuendo and Crescendo rolls, velocity crossfade options, and basic percussive techniques like Normal, Rim, and Strokes on blanket, mapped to keyboard keys.
Medium/hard beaters, open
  • Play range: A3-A#6
Keyboard key mapping for Synchron Percussion II with labels for various rolls, upbeats, and percussion techniques for virtual instruments.
Medium/hard, coperto
  • Play range: C4-A#6
Vienna Symphonic Library Synchron Percussion II key assignments showing detailed articulation mapping for rolls (diminuendo, crescendo), rim, and normal strikes.

Brushes soft / hard, effects

There are no further options to these articulations.

Soft brushes
  • Play range: C4-G5
Virtual keyboard showing key assignments for Synchron Percussion II sounds including Swish, Swish tremolo, Muted strokes, and Normal.
Hard brushes
  • Play range: C4-G5
Virtual keyboard interface displaying various percussion articulations and techniques for Synchron Percussion II, including Swish sounds (8s, 2s, 1s, 0.5s, tremolo), Hardware, Muted Strokes, and Rim/Normal variations.
Effects
  • Play range: C4-C6
Vienna Symphonic Library Synchron Percussion II instrument mapping with percussion sound categories like Superball, Roll Sizzle, Rim, and Sticks displayed alongside a virtual keyboard.

04 Roto toms

Roto toms with 6”, 8”, 10”, 12”, 14”, and 16” diameter, ranging over 2½ octaves, and played with sticks, hot rods, and mallets.

  • Range: G2-B4 left hand, G5-B7 right hand.
  • Beater keyswitches: C1-D1.

Sticks

Single hits normal and rim, rolls, rimshots, and upward and downward glissandos.

  • Articulation keyswitches: F1-A#1.
  • Rolls range: G2-B4 long release, G5-B7 short release.
  • Glissando range: G2-G4.
Graphical interface showing options for Beater Sticks, Rods, Mallets; Articulation Single hits, Rolls, Rimshots, Glissando; and Stack 6, 8, 10, 12, 14, 16 inch Roto Tom sizes, part of the Vienna Symphonic Library Synchron Percussion II instrument settings.

Rods

Single hits normal and rim.

  • Articulation keyswitches: F1-F#1.
User interface for Vienna Symphonic Library Synchron Percussion II with selections for percussion instrument sound settings. The Beater column shows Rods selected, Articulation shows Single hits selected, and Stack lists Roto Toms from 6 to 16 inches, with 6 inch Roto Tom highlighted.

Mallets

Single hits normal and rim, rolls.

  • Articulation keyswitches: F1-G1.
  • Rolls range: G2-B4 long release, G5-B7 short release.
User interface showing options for Synchron Percussion II: Beater type (Sticks, Rods, Mallets), Articulation (Single hits, Single hits rim, Rolls), and Stack (Roto Tom sizes 6 to 16).

05 Taikos

Studio recording session featuring three audio engineers positioning microphones on large orchestral percussion drums for Synchron Percussion II.

10 taikos sized from 8" to 53", played with cudgels, tam beaters, and with various effects.

  • Diameter keys: C2-A#2 (lowest to highest, all)
  • Beater keys: C1-D1

Note

Make sure to check out the included MIDI-loops in the MIDI-loop player!

Single taikos

Synchron Percussion II user interface showing dropdown menus for Taiko diameter settings from 8 to 53 inches and Beater types including Cudgel and Tam beater.
Cudgel
Virtual piano keyboard mapping of percussion articulations for Synchron Percussion II, including rolls, upbeats, rimshots, and normal strikes.
Tam beater
Vienna Symphonic Library Synchron Percussion II key mapping, showing different rolls (diminuendo, crescendo), upbeats, and normal/side articulations, with numbered points for specific sections.
Effects
Screenshot of Vienna Symphonic Library Synchron Percussion II instrument options, showing Superball 1-4 and Brushes articulations including muted strokes, rim, and brushes.

All taikos

User interface for adjusting Taiko diameter, beater type (Cudgel, Tam), and stack options for Synchron Percussion II virtual instruments.
Cudgel
MIDI keyboard mapping displaying percussion instrument articulations and sizes from 8-inch to 53-inch, including rim, side right, normal right, side left, and normal left samples for Synchron Percussion II software instruments.
Tam beater
Vienna Symphonic Library Synchron Percussion II instrument reference mapping with numerical listings for Side Right, Normal Right, Side Left, and Normal Left microphone positions.

03 SY Cymbals - Gongs

Synchron Percussion II: A variety of orchestral percussion instruments, including gongs, cymbals, and small bells, arranged on stands in a recording studio or concert hall.

03 Tam-tam flat - 70cm

A 70 cm tam-tam, played with soft and hard beaters, and various special effects.

  • Beater switches: C1-D1
Software interface showing Beater selection options, including Soft beater, Hard beater, and Effects for Synchron Percussion II instrument sound customization.
Beaters soft / hard
  • Play range: C4-A#6
Musical articulation and dynamics mapping for Synchron Percussion II, showing various rolls, strokes, and muted strokes assigned to keyboard keys.
Effects
  • Play range: C2-D#6
A black and white user interface displaying a list of percussion articulation options like Superball, Bow, Stick scratch, Metal scratch, Brush circle, Brush rim, and Brush swish, with corresponding virtual keyboard keys.

03 Tam-tams - All (SP I-II)

This Preset combines the tam-tams of Synchron Percussion I and Synchron Percussion II.

  • Size switches: A1-B1
  • Beater switches: C1-D1
Synchron Percussion II instrument selection interface showing Tam-tam size options including Large 100cm, XLarge 120cm, Flat 70cm, and Beater type options including Soft Beater, Hard Beater, and Effects.

04 Burma Gongs

These Burma gongs have an exeptionally big tonal range of four octaves. They are played with regular mallets, leather and metal beaters, and for special effects.

  • Range: C2-C6.
  • Beater switches: C1-D#1.

Regular

  • Articulation switches: F1-G#1
Single strokes

Use Dim-Ctrl/A (CC1, Modwheel) to switch between open, sizzle, and muted articulations.

Synchron Percussion II instrument settings showing options for beater type, articulation, open/muted sounds, and octave stacking for virtual orchestra sound design.
Static rolls

Use Dim-Ctrl/A (CC1, Modwheel) to switch between long and short release.

Vienna Symphonic Library Synchron Instruments user interface showing adjustable parameters for Beater, Articulation, Release, and Octave stack.
Dynamic rolls
Light dynamics with 1/2/4 seconds, strong dynamics with 2/4/6 seconds.
Use Dim-Ctrl/A (CC1, Modwheel) to change duration.
  • Crescendo/diminuendo switches: A0/B0.
Synchron Percussion II instrument interface showing options for beater type (Regular, Leather, Metal, Effects), articulation (Single strokes, Static rolls, Dynamic rolls light/strong), duration (1, 2, 4 seconds), crescendo/diminuendo, and octave stack (C2-B2, C3-B3, C4-B4, C5-B5).

Leather beater

No further options.

Synchron Percussion II beater selection interface showing options for regular, leather, metal, and effects beaters.

Metal beater

Strokes and scratches.

  • Articulation switches: F1-F#1.
Software interface showing options for Synchron Percussion II: Beater type including metal beater, Articulation as strokes or scratches, and Octave stack settings from C2-B2 to C5-B5.

Effects

Effects with rod, brush, rasping stick, bow, and superball.

  • Articulation switches: F1-A1.
Synchron Percussion II instrument options for beater type, effects, and octave stacking, including Regular, Leather beater, Metal beater, Rod, Brush, Rasper stick, Bow, Superball, and octave ranges C2-B2 through C5-B5.

05 China Gongs

China gongs with single strokes, static and dynamic rolls.

  • Range: G3-G5.
  • Articulation switches: F1-G1.

Single strokes

Use Dim-Ctrl/A (CC1, Modwheel) to switch between open and muted variants.

Vienna Instruments Synchron Percussion II software interface showing Articulation and Open/muted sound selection options.

Static rolls

Use Dim-Ctrl/A (CC1, Modwheel) to switch between long and short release.

Vienna Symphonic Library Synchron Percussion II software interface showing Articulation and Release settings for musical instruments, with Static Rolls and Long Release options highlighted.

Dynamic rolls

Crescendos and diminuendos with 2/4/6 seconds.
Use Dim-Ctrl/A (CC1, Modwheel) to change duration.
  • Crescendo/diminuendo switches: A0/B0.
Virtual instrument interface for Synchron Percussion II showing controls for Articulation (Single or Dynamic Rolls), Note Duration (2, 4, or 6 seconds), and Crescendo/Diminuendo musical dynamics.

04 SY Mallets

Synchron Percussion II instruments: a glockenspiel with shining metal bars and a cymbal array, on a wooden floor.

04 Vibraphone - Musser

A Musser vibraphone played with hard and soft mallets, bowed, and with a superball.

  • Beater switches: C1-D#1.
  • Play range: F3-F6.

Soft / hard mallets

Open and secco, harmonics, rolls ringing and muted, dynamic rolls, glissandos, played with the mallet handle, and pitch bend (an effect where the mallet is drawn with pressure over the sound bar).

  • Articulation switches: F1-D2
  • Motor on/off: A0/B0 (where applicable)
User interface for Vienna Symphonic Library Synchron Instruments showing Beater, Articulation, and Motor settings for percussion playback, with options like hard mallets, open articulation, and motor off.
Dynamic rolls

Dynamic rolls, 1/3 seconds. Crescendo/diminuendo selection is controlled by keystroke velocity (Dim.Ctrl/B).

  • Duration switches: A0/B0
Synchron Percussion II user interface showing Beater, Articulation, Length, and Crescendo/Diminuendo options with Hard Mallets, Dynamic Rolls, 1 second, and Crescendo selected.
Glissandos

Glissandos up and down, slow and fast - full range, low, medium, and high octaves.

  • Range: C3-G#4
Virtual instrument key mapping for Synchron Percussion II, showing ranges F5-F6, F4-F5, F3-F4, and full range, with slow and fast down/up variations.

Bow

Articulations with and without motor, and pitch bend.

  • Motor/type switches: A0-B0.
Synchron Percussion II instrument interface with selectable beater types (hard mallets, soft mallets, bow, superball) and motor/type options (motor off, off pitch bend, motor on) for sound control.

Superball

  • Motor off/on: A0/B0.
User interface showing Beater and Motor controls for Synchron Percussion II, with options like hard mallets, soft mallets, bow, superball, motor off, and motor on.

05 Crotales - Bergerault

A musician in a casual blue sweater playing Synchron Percussion II tuned cymbals with mallets.
A set of crotales by Bergerault, played with metal and plastic beaters, and bowed. The bowed articulation has no further options.
The "88 keys” transposing option allows you to play the instrument on a regular keyboard, while "loco” goes up to C8.
  • 88 keys/loco switches: A0/B0.
  • Range: C5-C7 (88 keys), C6-C8 (loco).

Metal/plastic beater

Single strokes, static and dynamic rolls, and glissandos.

  • Articulation switches: F1-G#1.
Single strokes

Use Dim.Ctrl/A (CC1, Modwheel) to change between open, open with mute RS, and muted variants.

A digital audio workstation (DAW) interface showing settings for Synchron Percussion II: Transposition (88 keys, loco), Beater (metal, plastic, bow), Articulation (single strokes, rolls, dynamic rolls, glissandos), and Open/Muted (open, mute RS, muted).
Rolls

Use Dim.Ctrl/A (CC1, Modwheel) to change between open and muted variants.

Vienna Symphonic Library Synchron Percussion II GUI, showing Transposition (88 keys selected), Beater (Metal beater selected), Articulation (Rolls selected), and Release (Open selected) options for virtual instruments.
Dynamic rolls

Use Dim.Ctrl/A (CC1, Modwheel) to change duration. The selection of crescendo/diminuendo is controlled by keystroke velocity (Dim.Ctrl/B).

Vienna Symphonic Library Synchron Percussion II GUI, showing options for transposition (88 keys, loco), beater type (metal, plastic, bow), articulation (single strokes, rolls, dynamic rolls, glissandos), length (0.5, 1, 3 seconds), and cresc./dim. (crescendo, diminuendo).
Glissando

Glissandos up and down, slow and fast - full range, low and high range.

  • Range
    • C5-D#6 (88 keys)
    • C6-C#7 (loco)
Musical keyboard interface demonstrating key ranges and articulation controls for Synchron Percussion II, with labels for high, low, and full range settings along with slow and fast variations.

05 SY Bells

Multiple large metal sheet percussion instruments, possibly thunder sheets or gongs, arranged on stands in a recording studio or concert hall.

02 Plate bells

Plate bells ranging 5 octaves, played with hammer and metal beater, and bowed. Hammer offers ringing and stopped single notes as well as rolls with regular and short release. Metal beater has only ringing and stopped articulations, while bowed has no further options.

  • Beater/bow switches: C1-D1
  • Articulation switches: F1-G#1 (hammer), F1-F#1 (metal beater)
  • Range: C2-C7
Synchron Percussion II user interface showing Beater, Articulation, and Octave-Stack options, with 'Hammer', 'Ringing', and 'Octave 2' selected.

03 Temple bells

Temple bells, hit with soft, hard, and triangle beaters, rubbed with clappers, and bowed. You can select between open and secco sounds with the beaters, motion and bowed have no further options.

  • Beater/bow switches: C1-E1.
  • Open/secco: A0/B0.
  • Range: A4-D5, A5-D6.
Screenshot of the Synchron Percussion II user interface showing Beater types like soft, hard, triangle, and bow, alongside Open and Secco sound options.

SY Percussion

Orchestral percussion instruments including a large bass drum, a suspended drum, and various small percussion tools on a wooden stage with acoustic panels.

05 Thundersheets

Medium and large thundersheets with single hits, shakes, bowed, superball, and tremolo variations. There are no further options for these slots.

  • Size switches: C2/D2.
  • Play range: C4-D#7.
User interface controls for selecting sound library size, showing C2 (w), C Medium, and D Large options.
Keyboard layout showing various percussion articulations, including tremolo brush, tremolo gong, superball, bowed, shake, single hits with different mallets like brush, chain, gong, rubber, felt, sticks, and hand, plus free performance variations from the Vienna Symphonic Library Synchron Percussion II instrument.

06 Windmachine

A wind machine, clean and with additional rumble, with steady loops, crescendo and diminuendo variations, and free performances.
Use Dim.Ctrl/A (CC1, Modwheel) to crossfade clean and rumble sounds.
  • Play range: C3-A#6.
Windmachine instrument interface with Clean and Rumble sound options, typical for Vienna Symphonic Library Synchron Percussion II.
Virtual piano keyboard representing various percussion instrument sound behaviors including diminuendo, crescendo rumbles, steady loops, and free performance options for Synchron Percussion II.

07 Rainmaker

A rainmaker with very slow, slow, and fast variations.

  • Play range: C3-D#5.
Vienna Symphonic Library Synchron Percussion II instrument variations menu for fast, slow looped, slow, and very slow tempos.

08 Ratchets

Large, medium, and small ratchets with single strokes, and short and long slow and fast turns.

  • Size switches: C2-D#2.
  • Play range: C3-B5 all, C4-B4 single.
User interface showing Synchron Percussion II instrument size options, including C2, and ratchet size selections like All ratchets, Large, Medium, and Small.
All ratchets
Keyboard mapping for Synchron Percussion II, displaying articulation options by size: small, medium, and large, each with variations including fast long, slow long, fast short, slow short, upbeat, and single.
Single
A digital piano roll displaying percussion articulation options: Fast long, Slow long, Fast short, Slow short, Upbeat, and Single.

09 Vibraslaps

Large and small vibraslaps with stopped and open stroke variations.

  • Size switches: C2-D2.
  • Play range
    • C4-G#5 all
    • C4-G#4 single
Synchron Percussion II instrument size selection interface showing options for C2, both vibraslaps, large, and small.
Both vibraslaps
MIDI keyboard layout showing percussion articulations: Small open variation 1-4, Small stopped variation 1-4, Large open variation 1-4, and Large stopped variation 1-4, for Vienna Synchron Percussion II sample library.
Single
Virtual keyboard interface showing Open var and Stopped var sound variations for Synchron Percussion II, illustrating instrument articulations.

10 Slapsticks

Slapsticks with single strokes, and short and long slow and fast turns.

  • Size switches: C2-D#2
  • Play range: C3-D#5 all, C4-D#4 single
Vienna Synchron Percussion II instrument size selection interface showcasing options for All slapsticks, Large, Medium, and Small with corresponding musical notes C, C#, D, and D#.
All slapsticks
Virtual instrument interface showing piano keys mapped to percussion sound variations: Small, Medium, and Large, each with four variants.
Single
MIDI keyboard showing four Variant options for Synchron Percussion II instrument selections.

11 Lion's Roar

Lion's roar with short, medium, and long variations as well as stuttering and squeaky stuttering.

  • Play range: C4-D#6
Vienna Symphonic Library Synchron Percussion II interface showing keyboard mapping for percussion variations including squeaky, stuttering, long, medium, and short sounds.

12 Waldteufel

Large and small waldteufels short, medium, and long tones, swirls, and medium and long glissandos.

  • Size switches: C2/D2.
  • Play range: C3-D#5.
Vienna Symphonic Library Synchron Percussion II instrument size selection interface showing Large and Small options.
Visual depiction of the Vienna Symphonic Library Synchron Percussion II instrument variations, including long and medium glissandos, swirl effects, long, medium and short straight articulations, and four performance levels, mapped to piano keys.

13 Log drum

Log drums played with soft and hard mallets. Left and right hand single notes, and rolls with and without velocity crossfading option.

  • Mallet switches: C1/D1.
  • Play range: C3-F6.
Synchron Percussion II instrument beater selection options: soft mallets and hard mallets.
Virtual piano keyboard showing mapping for Synchron Percussion II: Rolls VelXF, Rolls, Right hand, and Left hand samples.

14 Anvils

Anvils with unpitched multi articulations, and chromatic strokes and rolls.

  • Articulation switches: F1-G1.

Unpitched multi

  • Play range: C4-G#7.
User interface showing Articulation menu with F Unpitched multi, F# Strokes chrom., and G Rolls chromatic options selected, relevant to Synchron Percussion II software.
Musical keyboard key assignments for percussion rolls, showing varying levels of muted and open sounds, identified by 'VelXF' and numbered sections 4 through 7.

Strokes / rolls chromatic

Use Dim.Ctrl/A (CC1, Modwheel) to switch between open and muted articulations.

  • Strokes mapping

    • C4-A#5 left hand
    • C6-A#7 right hand
  • Rolls mapping

    • C4-A#5 velocity selection
    • C6-A#7 velocity crossfading
User interface showing Articulation controls with Strokes chrom. selected and Open / muted controls with Open selected, for Vienna Symphonic Library's Synchron Percussion II software instrument.